Sunday 2 June 2013

MOVE SEQUENCE 3 BATTLE PHASE

MOVE SEQUENCE 3 BATTLE RESOLUTION PHASE

Land Battles

Any medium to large battle arising from the consequences of movement will be played on the tabletop according to BP with LAOK. While small encounters are to be determined by die roll, medium sized battles may be scaled up for playability.

Terrain will be randomly generated for the battle.

There are two types of  land battle.
a)      An encounter battle. The direction of play will be randomly decided and both sides will do a map for deployment. The exception to this is if the King of Prussia is present and his force will then deploy second.
b)      A defensive battle. The defending player will chose the direction of the battlefield he wishes to defend. He will also be allowed a limited amount of temporary earthworks. The defender will deploy first. 
NB The presence of a fortress in a province affects a defensive battle as follows
a)      The attacker may elect to lay siege to the fortress rather than attack it. Neither the attacker or defender gets any economic value from the territory. The territory for supply line purposes belongs to the attacker. If the attacker lays siege the defender can elect to fight a battle by coming out of the fortress.
b)      The attacker may elect to attack the fortress in which case the defender is allowed to place a number of earthworks/redoubts on the table depending on the fortress size.

Results of Battle
a)      The results of the battle will be decided by conventional black powder rules. If a player once deployed elects not to fight the retreat before combat rule applies.
b)      Any unit that is removed during play is lost.
c)      For any leader removed from play throw a die 1-2 dead/ 3-6 survives. If he survives and his force lost the battle he is captured. If his force wins throw a die 3 and that is the number of moves he spends recovering from his wounds.
d)     In the case of an uncompleted battle e.g. not all troops retreated of table the Campaign master will decide on any  additional losses.
e)      The losing forces are deemed to have retreated from combat and if unable to do so are destroyed.

Naval Battles 


If two or more sides both have fleets in the same sea area they must decide if they want to fight a battle. If both sides want to fight a battle is fought. If one side wants to fight and the other does not  there is a 50% chance that a battle will take place. This will be determined by a crude die rolling procedure for the battle with only battle fleets having an effect and transport fleets are in danger of being sunk/captured.

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